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Group-dynamic games are experiential education exercises which help people to learn about themselves, interpersonal relationships, and how groups function from a group dynamics or social psychological point of view. Group dynamics can be understood as complex from an interpersonal relationships point of view because it involves: * relationships between two people * relationships between a person and a group * relationships between groups Group-dynamic games are usually designed for the specific purpose of furthering personal development, character building, and teamwork via a Group-dynamic milieu. The group leader may sometimes also be the game leader, or between peers, the leadership and game-rules can change. Some games require large spaces, special objects and tools, quietness or many before-game and after-game needs. When aged, frail or disabled people ("special needs") are involved, existing games may need modification to be used. The use of group dynamic activities has a history of application in conflict resolution, anger management and team building and many other areas such as drug rehabilitation and drama therapy. ==Types== *Dramaturgy (sociology) *Adventure-based activities (or initiative tasks) *Ice-breaker games *Large group games *Psycho-drama *Role-playing games *Team building games *Trust-building games *Win-win games (= "cooperative games", "new games") 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Group-dynamic game」の詳細全文を読む スポンサード リンク
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